![]() Most of my many hours in NTW have been on VH/VH, though i generally set the Battle Difficulty down to H in ETW. This may not be to everyone's taste, but it has worked for me. Having made that assessment, I determined to always play on Campaign Difficulty = Very Hard and to adjust the Battle Difficulty to my comfort level. I didn't experiment with hard to see where it fir between the two. NTW3 is an in-depth modification and the result of 4 years of development (since 2010), bringing players, as always, a highly. That was a very clear and distinctive difference between Very hard vs Normal. Napoleonic Total War III is the latest Napoleonic modification developed by The Lordz Modding Collective (LMC), based on Creative Assembly’s latest title Napoleon: Total War. This made the battles much more interesting and challenging. I noticed that on Difficulty < Very hard, the AI would advance with fractional stacks, often of just 8 or 10 units but on Very Hard it would generally wait until it had a full (or nearly so) stack before advancing on the Player. When learning I played the Italian Campaign on Normal a few times before switching to Very Hard Campaign Difficulty. Originally posted by Prince Vegeta:I found this on Reddit when researching this issue:Īdding to the above (very informative) summary of Battle Difficulty settings: ![]()
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